Music and Sounds Make More Buzz for Games

Indie games intensify the actions and surprises with its music or sound effects to accommodate and give excitement and fun for its players.

According to some of the well known Game Developers, the addition of sounds and music can effectively help the game more entertaining.

Pay attention to detail and keeping that in line with an overall, inspired vision. is Michael Bross word of wisdom.

Shinji Mikami, the man behind Resident Evil, has an understanding of horror imagery and symbolism. The use of relaxing classical music in extremely tense moments; the way enemies seem to reflect our deep-seated fears of death and transmogrification. 

Ben Gabaldon's advice is be creative and have an effective integration – You can have the greatest SFX on the planet, but if they’re not playing back correctly, or mixed just right, the audio experience won’t be good.

While Ollie Glatzer would want you to establish a clear idea of what the creative style and aesthetic of the audio should be and define important delivery milestones.

Passion! Pre Production! Strive for a cohesive, focused audio experience. The audio should be engaging and captivate the players to want more said by Ben Brown.

Understand the importance of game sound, and treat audio production not as something that comes last in the pipeline, but rather an important component of game design that should be thought out creatively and technically from the inception of your game according to Eric Van Amerongen, Senior Sound Designer.

Keys to Making Mobile Games Great Through Sound by Adam Levenson.